Package | com.greensock.loading |
Class | public class LoaderMax |
Inheritance | LoaderMax LoaderCore flash.events.EventDispatcher |
requireWithRoot
vars property) so that when you subload it into another Flash application, the parent SWFLoader automatically factors the nested loaders into its overall loading progress! It won't dispatch its COMPLETE
event until they have finished as well. <LoaderMax>, <ImageLoader>, <SWFLoader>, <XMLLoader>, <VideoLoader>, <DataLoader>, <CSSLoader>, <MP3Loader>
, etc. in XML files that it loads, and if any are found it will create the necessary instances and then begin loading the ones that had a load="true"
attribute, automatically integrating their progress into the XMLLoader's overall progress and it won't dispatch a COMPLETE
event until the XML-driven loaders have finished as well.content, name, status, loadTime, paused, bytesLoaded, bytesTotal,
and progress
properties as well as methods like load(), pause(), resume(), prioritize(), unload(), cancel(), auditSize()
and dispose()
delivering a touch of polymorphism sweetness.crop:true
.name
property which you can use to uniquely identify it. Feed a name or URL to the static LoaderMax.getLoader()
or LoaderMax.getContent()
methods to quickly get the associated loader or content.estimatedBytes
for each loader or allow LoaderMax's auditSize
feature to automatically preload just enough of each child loader's content to determine its bytesTotal
, making progress reporting on large queues very accurate.url
fails to load, it will automatically switch to the alternateURL
and try again.new LoaderMax({name:"mainQueue", onComplete:completeHandler, onProgress:progressHandler, onError:errorHandler});
LoaderMax.contentDisplayClass
to FlexContentDisplay
and then ImageLoaders, SWFLoaders, and VideoLoaders will return content
wrapped in a UIComponent.import com.greensock.*; import com.greensock.loading.*; import com.greensock.events.LoaderEvent; import com.greensock.loading.display.*; //create a LoaderMax named "mainQueue" and set up onProgress, onComplete and onError listeners var queue:LoaderMax = new LoaderMax({name:"mainQueue", onProgress:progressHandler, onComplete:completeHandler, onError:errorHandler}); //append several loaders queue.append( new XMLLoader("xml/data.xml", {name:"xmlDoc", alternateURL:"http://otherserver.com/data.xml"}) ); queue.append( new ImageLoader("img/photo1.jpg", {name:"photo1", estimatedBytes:2400, container:this, alpha:0, width:250, height:150, scaleMode:"proportionalInside"}) ); queue.append( new SWFLoader("swf/main.swf", {name:"mainClip", estimatedBytes:3000, container:this, x:250, autoPlay:false}) ); //add a loader to the top of the queue using prepend() queue.prepend( new MP3Loader("mp3/audio.mp3", {name:"audio", repeat:100, autoPlay:true}) ); //prioritize the loader named "photo1" LoaderMax.prioritize("photo1"); //same as LoaderMax.getLoader("photo1").prioritize(); //start loading queue.load(); function progressHandler(event:LoaderEvent):void { trace("progress: " + event.target.progress); } function completeHandler(event:LoaderEvent):void { var image:ContentDisplay = LoaderMax.getContent("photo1"); TweenLite.to(image, 1, {alpha:1, y:100}); trace(event.target + " is complete!"); } function errorHandler(event:LoaderEvent):void { trace("error occured with " + event.target + ": " + event.text); }
skipFailed
and skipPaused
special properties). To flush the content and force a full reload, simply unload()
first or use the flushContent
parameter in load()
like load(true)
.vars
parameter which can be either a generic object or a LoaderMaxVars
object:LoaderMax.getLoader()
or LoaderMax.getContent()
methods or traced at any time. Each loader's name should be unique. If you don't define one, a unique name will be created automatically, like "loader21".estimatedBytes
defined, it will briefly open a URLStream in order to attempt to determine its bytesTotal
, immediately closing the URLStream once the value has been determined. This causes a brief delay initially, but greatly improves the accuracy of the progress
and bytesTotal
values. Set auditSize
to false
to prevent the LoaderMax from auditing its childrens' size (it is true
by default). For maximum performance, it is best to define an estimatedBytes
value for as many loaders as possible to avoid the delay caused by audits. When the LoaderMax audits an XMLLoader, it cannot recognize loaders that will be created from the XML data nor can it recognize loaders inside subloaded swf files from a SWFLoader (it would take far too long to load sufficient data for that - audits should be as fast as possible). If you do not set an appropriate estimatedSize
for XMLLoaders or SWFLoaders that contain LoaderMax loaders, you'll notice that the parent LoaderMax's progress
and bytesTotal
change when the nested loaders are recognized (this is normal). To control the default auditSize
value, use the static LoaderMax.defaultAuditSize
property.maxConnections
value of 3 and they are both loading, there could be up to 6 connections at a time total. Sometimes there are limits imposed by the Flash Player itself or the browser or the user's system, but LoaderMax will do its best to honor the maxConnections
you define.skipFailed
is true
(the default), any failed loaders in the queue will be skipped. Otherwise, the LoaderMax will stop when it hits a failed loader and the LoaderMax's status will become LoaderStatus.FAILED
.skipPaused
is true
(the default), any paused loaders in the queue will be skipped. Otherwise, the LoaderMax will stop when it hits a paused loader and the LoaderMax's status will become LoaderStatus.FAILED
.requireWithRoot
property to your swf's root
. For example, var loader:LoaderMax = new LoaderMax({name:"mainQueue", requireWithRoot:this.root});
autoDispose
is true
, the loader will be disposed immediately after it completes (it calls the dispose()
method internally after dispatching its COMPLETE
event). This will remove any listeners that were defined in the vars object (like onComplete, onProgress, onError, onInit). Once a loader is disposed, it can no longer be found with LoaderMax.getLoader()
or LoaderMax.getContent()
- it is essentially destroyed but its content is not unloaded (you must call unload()
or dispose(true)
to unload its content). The default autoDispose
value is false
.
LoaderEvent.OPEN
events which are dispatched when the loader begins loading. Make sure your onOpen function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.PROGRESS
events which are dispatched whenever the bytesLoaded
changes. Make sure your onProgress function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). You can use the LoaderEvent's target.progress
to get the loader's progress value or use its target.bytesLoaded
and target.bytesTotal
.LoaderEvent.COMPLETE
events which are dispatched when the loader has finished loading successfully. Make sure your onComplete function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.CANCEL
events which are dispatched when loading is aborted due to either an error or because another loader was prioritized or cancel()
was manually called. Make sure your onCancel function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.ERROR
events which are dispatched whenever the loader or any of its children fails (typically because of an IO_ERROR or SECURITY_ERROR). Make sure your onError function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.CHILD_OPEN
events which are dispatched each time one of the loader's children (or any descendant) begins loading. Make sure your onChildOpen function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.CHILD_PROGRESS
events which are dispatched each time one of the loader's children (or any descendant) dispatches a PROGRESS
event. To listen for changes in the LoaderMax's overall progress, use the onProgress
special property instead. You can use the LoaderEvent's target.progress
to get the child loader's progress value or use its target.bytesLoaded
and target.bytesTotal
. The LoaderEvent's currentTarget
refers to the LoaderMax, so you can check its overall progress with the LoaderEvent's currentTarget.progress
. Make sure your onChildProgress function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.CHILD_COMPLETE
events which are dispatched each time one of the loader's children (or any descendant) finishes loading successfully. Make sure your onChildComplete function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.CHILD_CANCEL
events which are dispatched each time loading is aborted on one of the loader's children (or any descendant) due to either an error or because another loader was prioritized in the queue or because cancel()
was manually called on the child loader. Make sure your onChildCancel function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.CHILD_FAIL
events which are dispatched each time one of the loader's children (or any descendant) fails (and its status
chances to LoaderStatus.FAILED
). Make sure your onChildFail function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.IO_ERROR
events which will also call the onError handler, so you can use that as more of a catch-all whereas onIOError
is specifically for LoaderEvent.IO_ERROR events. Make sure your onIOError function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.HTTP_STATUS
events. Make sure your onHTTPStatus function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.SCRIPT_ACCESS_DENIED
events which are dispatched when one of the LoaderMax's children (or any descendant) is loaded from another domain and no crossdomain.xml is in place to grant full script access for things like smoothing or BitmapData manipulation. Make sure your function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderMaxVars
instance
instead of a generic object to define your vars
is a bit more verbose but provides
code hinting and improved debugging because it enforces strict data typing. Use whichever one you prefer.See also
Property | Defined by | ||
---|---|---|---|
auditedSize : Boolean [read-only]
Indicates whether or not the loader's
bytesTotal value has been set by any of the following:
| LoaderMax | ||
autoDispose : Boolean When
autoDispose is true , the loader will be disposed immediately after it completes (it calls the dispose() method internally after dispatching its COMPLETE event). | LoaderCore | ||
bytesLoaded : uint Bytes loaded
| LoaderCore | ||
bytesTotal : uint Total bytes that are to be loaded by the loader.
| LoaderCore | ||
content : * [read-only] An array containing the content of each loader inside the LoaderMax
| LoaderMax | ||
contentDisplayClass : Class [static] The class used by ImageLoaders, SWFLoaders, and VideoLoaders to create the containers into which they'll dump their rawContent - by default it is the
com.greensock.loading.display.ContentDisplay class but if you're using Flex, it is typically best to change this to com.greensock.loading.display.FlexContentDisplay . | LoaderMax | ||
defaultAuditSize : Boolean = true [static] Controls the default value of
auditSize in LoaderMax instances (normally true ). | LoaderMax | ||
defaultEstimatedBytes : uint = 20000 [static] The default value that will be used for the
estimatedBytes on loaders that don't declare one in the vars parameter of the constructor. | LoaderMax | ||
loadTime : Number
The number of seconds that elapsed between when the loader began and when it either completed, failed,
or was canceled.
| LoaderCore | ||
maxConnections : uint Maximum number of simultaneous connections that should be used while loading the LoaderMax queue.
| LoaderMax | ||
name : String A name that you use to identify the loader instance.
| LoaderCore | ||
numChildren : uint [read-only] Number of child loaders currently contained in the LoaderMax instance (does not include deeply nested loaders - only children).
| LoaderMax | ||
paused : Boolean If a loader is paused, its progress will halt and any LoaderMax instances to which it belongs will either skip over it or stop when its position is reached in the queue (depending on whether or not the LoaderMax's
skipPaused property is true ). | LoaderCore | ||
progress : Number A value between 0 and 1 indicating the overall progress of the loader.
| LoaderCore | ||
rawProgress : Number [read-only]
An unweighted value between 0 and 1 indicating the overall loading progress of the LoaderMax - this calculation does not concern
itself whatsoever with
bytesLoaded and bytesTotal but rather the ratio of the children that are loaded
(all having equal weight). | LoaderMax | ||
skipFailed : Boolean If
skipFailed is true (the default), any failed loaders in the queue will be skipped. | LoaderMax | ||
skipPaused : Boolean If
skipPaused is true (the default), any paused loaders in the queue will be skipped. | LoaderMax | ||
status : int [read-only] Integer code indicating the loader's status; options are
LoaderStatus.READY, LoaderStatus.LOADING, LoaderStatus.COMPLETE, LoaderStatus.PAUSED, and LoaderStatus.DISPOSED . | LoaderMax | ||
vars : Object An object containing optional configuration details, typically passed through a constructor parameter.
| LoaderCore |
Method | Defined by | ||
---|---|---|---|
LoaderMax(vars:Object = null)
Constructor
| LoaderMax | ||
activate(loaderClasses:Array):void
[static]
Activates particular loader classes (like ImageLoader, SWFLoader, etc.) so that they can be
recognized inside the
parse() method and XMLLoader. | LoaderMax | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
| LoaderCore | ||
Appends a loader to the end of the queue.
| LoaderMax | ||
auditSize():void
Attempts loading just enough of the content to accurately determine the
bytesTotal
in order to improve the accuracy of the progress property. | LoaderMax | ||
cancel():void
If the loader is currently loading (
status is LoaderStatus.LOADING ), it will be canceled
immediately and its status will change to LoaderStatus.READY . | LoaderCore | ||
dispose(flushContent:Boolean = false):void
Disposes of the loader and releases it internally for garbage collection.
| LoaderCore | ||
empty(disposeChildren:Boolean = true, unloadAllContent:Boolean = false):void
Empties the LoaderMax of all its loaders and optionally disposes/unloads them.
| LoaderMax | ||
getChildIndex(loader:LoaderCore):uint
Finds the index position of a particular loader in the LoaderMax.
| LoaderMax | ||
getChildren(includeNested:Boolean = false, omitLoaderMaxes:Boolean = false):Array
Returns and array of all child loaders inside the LoaderMax, optionally exposing more deeply nested
instances as well (like loaders inside a child LoaderMax instance).
| LoaderMax | ||
getChildrenByStatus(status:int, includeNested:Boolean = false):Array
Returns and array of child loaders that currently have a particular
status . | LoaderMax | ||
getContent(nameOrURL:String):*
Finds the content of a loader based on its name or url.
| LoaderMax | ||
getLoader(nameOrURL:String):*
Finds a loader based on its name or url.
| LoaderMax | ||
Inserts a loader at a particular position in the queue.
| LoaderMax | ||
load(flushContent:Boolean = false):void
Loads the loader's content, optionally flushing any previously loaded content first.
| LoaderCore | ||
parse(data:*, vars:Object = null, childrenVars:Object = null):*
[static]
Analyzes a url or array of urls and attempts to automatically create the appropriate loader(s) based
on file extension(s) in the url(s), returning either an individual loader like an ImageLoader,
SWFLoader, XMLLoader, etc or if an array is passed in, a LoaderMax will be returned containing
a child for each parsed url (or URLRequest) in the array.
| LoaderMax | ||
pause():void
Pauses the loader immediately.
| LoaderCore | ||
Prepends a loader at the beginning of the queue (
append() adds the loader to the end whereas prepend() adds it to the beginning). | LoaderMax | ||
prependURLs(prependText:String, includeNested:Boolean = false):void
Immediately prepends a value to the beginning of each child loader's
url . | LoaderMax | ||
prioritize(nameOrURL:String, loadNow:Boolean = true):LoaderCore
[static]
Immediately prioritizes a loader inside any LoaderMax instances that contain it,
forcing it to the top position in their queue and optionally calls
load()
immediately as well. | LoaderMax | ||
remove(loader:LoaderCore):void
Removes a loader from the LoaderMax.
| LoaderMax | ||
replaceURLText(fromText:String, toText:String, includeNested:Boolean = false):void
Immediately replaces a certain substring in each child loader's
url with another string,
making it simple to do something like change "{imageDirectory}image1.jpg" to
"http://www.greensock.com/images/image1.jpg" . | LoaderMax | ||
resume():void
Unpauses the loader and resumes loading immediately.
| LoaderCore | ||
toString():String
Returns information about the loader, like its type, its
name , and its url (if it has one). | LoaderCore | ||
unload():void
Removes any content that was loaded and sets
bytesLoaded back to zero. | LoaderCore |
Event | Summary | Defined by | ||
---|---|---|---|---|
Dispatched when the loader is canceled while loading which can occur either because of a failure or when a sibling loader is prioritized in a LoaderMax queue. | LoaderCore | |||
Dispatched when any child of the LoaderMax instance dispatches a CANCEL event which could occur when another child is prioritized in the queue or when the LoaderMax is canceled while loading the child. | LoaderMax | |||
Dispatched when any child of the LoaderMax instance completes. | LoaderMax | |||
Dispatched when any child of the LoaderMax instance fails to load. | LoaderMax | |||
Dispatched when any child of the LoaderMax instance starts loading. | LoaderMax | |||
Dispatched when any child of the LoaderMax instance dispatches a PROGRESS event. | LoaderMax | |||
Dispatched when the loader completes. | LoaderCore | |||
Dispatched when the loader experiences some type of error, like a SECURITY_ERROR or IO_ERROR. | LoaderCore | |||
Dispatched when the loader fails. | LoaderCore | |||
Dispatched when any child of the LoaderMax instance dispatches an HTTP_STATUS event. | LoaderMax | |||
Dispatched when any child of the LoaderMax instance dispatches an IO_ERROR event. | LoaderMax | |||
Dispatched when the loader starts loading. | LoaderCore | |||
Dispatched each time the bytesLoaded value changes while loading (indicating progress). | LoaderCore | |||
Dispatched when any child of the LoaderMax instance dispatches a SCRIPT_ACCESS_DENIED event. | LoaderMax | |||
Dispatched when any child of the LoaderMax instance dispatches a SECURITY_ERROR event. | LoaderMax |
auditedSize | property |
auditedSize:Boolean
[read-only]
Indicates whether or not the loader's bytesTotal
value has been set by any of the following:
estimatedBytes
in the vars
object passed to the constructorauditSize()
and getting a response (an error is also considered a response)auditSize()
for any of its children that don't have an estimatedBytes
defined. You can disable this behavior by passing auditSize:false
through the constructor's vars
object. public function get auditedSize():Boolean
content | property |
content:*
[read-only]An array containing the content of each loader inside the LoaderMax
Implementation public function get content():*
contentDisplayClass | property |
public static var contentDisplayClass:Class
The class used by ImageLoaders, SWFLoaders, and VideoLoaders to create the containers into which they'll dump their rawContent - by default it is the com.greensock.loading.display.ContentDisplay
class but if you're using Flex, it is typically best to change this to com.greensock.loading.display.FlexContentDisplay
. You only need to do this once, like import com.greensock.loading.LoaderMax;
import com.greensock.loading.display.FlexContentDisplay;
LoaderMax.contentDisplayClass = FlexContentDisplay;
defaultAuditSize | property |
public static var defaultAuditSize:Boolean = true
Controls the default value of auditSize
in LoaderMax instances (normally true
). For most situations, the auditSize feature is very convenient for ensuring that the overall progress of LoaderMax instances is reported accurately, but when working with very large quantities of files that have no estimatedBytes
defined, some developers prefer to turn auditSize off by default. Of course you can always override the default for individual LoaderMax instances by defining an auditSize
value in the vars
parameter of the constructor.
defaultEstimatedBytes | property |
public static var defaultEstimatedBytes:uint = 20000
The default value that will be used for the estimatedBytes
on loaders that don't declare one in the vars
parameter of the constructor.
maxConnections | property |
public var maxConnections:uint
Maximum number of simultaneous connections that should be used while loading the LoaderMax queue. A higher number will generally result in faster overall load times for the group. The default is 2. This value is instance-based, not system-wide, so if you have two LoaderMax instances that both have a maxConnections
value of 3 and they are both loading, there could be up to 6 connections at a time total.
numChildren | property |
numChildren:uint
[read-only] Number of child loaders currently contained in the LoaderMax instance (does not include deeply nested loaders - only children). To get the quantity of all children including nested ones, use getChildren(true, true).length
public function get numChildren():uint
See also
rawProgress | property |
rawProgress:Number
[read-only]
An unweighted value between 0 and 1 indicating the overall loading progress of the LoaderMax - this calculation does not concern
itself whatsoever with bytesLoaded
and bytesTotal
but rather the ratio of the children that are loaded
(all having equal weight). Therefore, rawProgress
is a more crude way of measuring the overall loading progress and
isn't weighted in terms of file size the way that progress
is. The only benefit of using rawProgress
instead
of progress
is that there is never a risk of the value moving backwards the way it can with progress
when child loaders have inaccurately low estimatedByte values (before LoaderMax audits the file size values). The rate at which
rawProgress
increases may slow down or speed up depending on the file size of the asset currently loading. For example,
if a LoaderMax contains two loaders, the first for a file that's 100k and the second for a file that's 10,000k, rawProgress
will move quickly (while loading the 100k file) until it reaches 0.5 and then slow down significantly (while loading the 10,000k file)
until it reaches 1.
Or let's say you have a LoaderMax that contains 3 ImageLoaders: the first two must load images that are 25k each and the
3rd one must load an image that's 450k. After the first two ImageLoaders finish, the LoaderMax's progress
property would
report 0.1 (50k loaded out of 500k total) whereas the rawProgress
would report 0.66 (2 loaders out of 3 total have completed).
However, if you set the estimatedBytes
of all of the ImageLoaders in this example to 25600 (25k) and set the LoaderMax's
auditSize
to false
, the progress
would read about 0.66 after the first two ImageLoaders complete
(it still thinks they're all 25k) and then when the 3rd one starts loading and LoaderMax finds out that it's 450k, the bytesTotal
would automatically adjust and the progress
would jump backwards to 0.1 (which correctly reflects the weighted progress).
Of course a solution would be to more accurately set the estimatedBytes
and/or leave auditSize true
in the
LoaderMax, but rawProgress
can be useful if those solutions are undesirable in your scenario and you need to avoid any
backwards adjustment of a preloader progress bar or some other interface element.
public function get rawProgress():Number
See also
skipFailed | property |
public var skipFailed:Boolean
If skipFailed
is true
(the default), any failed loaders in the queue will be skipped. Otherwise, the LoaderMax will stop when it hits a failed loader and the LoaderMax's status will become LoaderStatus.FAILED
. Skipped loaders are also ignored when the LoaderMax determines its bytesLoaded, bytesTotal
, and progress
values.
skipPaused | property |
public var skipPaused:Boolean
If skipPaused
is true
(the default), any paused loaders in the queue will be skipped. Otherwise, the LoaderMax will stop when it hits a paused loader and the LoaderMax's status will become LoaderStatus.FAILED
. Skipped loaders are also ignored when the LoaderMax determines its bytesLoaded, bytesTotal
, and progress
values.
status | property |
status:int
[read-only] Integer code indicating the loader's status; options are LoaderStatus.READY, LoaderStatus.LOADING, LoaderStatus.COMPLETE, LoaderStatus.PAUSED,
and LoaderStatus.DISPOSED
.
public function get status():int
LoaderMax | () | constructor |
public function LoaderMax(vars:Object = null)
Constructor
Parametersvars:Object (default = null ) — An object containing optional configuration details. For example: new LoaderMax({name:"queue", onComplete:completeHandler, onProgress:progressHandler, maxConnections:3}) .The following special properties can be passed into the LoaderMax constructor via the vars parameter
which can be either a generic object or a LoaderMaxVars object:
|
See also
activate | () | method |
public static function activate(loaderClasses:Array):void
Activates particular loader classes (like ImageLoader, SWFLoader, etc.) so that they can be
recognized inside the parse()
method and XMLLoader. For example, if LoaderMax.parse("image.jpg")
is called without first activating ImageLoader (like LoaderMax.activate([ImageLoader])
),
it wouldn't properly recognize the ".jpg" extension and return the necessary ImageLoader instance. Likewise,
without activating ImageLoader first, XMLLoader wouldn't be able to recognize <ImageLoader>
nodes nested inside an XML file. You only need to activate() the loader classes once in your swf.
For example:
LoaderMax.activate([ImageLoader, SWFLoader, MP3Loader, DataLoader, CSSLoader]);
The reason all loaders aren't activated by default is to conserve file size.
loaderClasses:Array — An array of loader classes, like [ImageLoader, SWFLoader, MP3Loader] .
|
append | () | method |
public function append(loader:LoaderCore):LoaderCore
Appends a loader to the end of the queue.
Parametersloader:LoaderCore — The loader to append to the queue. It can be any loader (ImageLoader, XMLLoader, SWFLoader, MP3Loader, another LoaderMax, etc.).
|
LoaderCore —
The loader that was appended.
|
See also
auditSize | () | method |
public override function auditSize():void
Attempts loading just enough of the content to accurately determine the bytesTotal
in order to improve the accuracy of the progress
property. Once the
bytesTotal
has been determined or the auditSize()
attempt fails due
to an error (typically IO_ERROR or SECURITY_ERROR), the auditedSize
property will be
set to true
. Auditing the size opens a URLStream that will be closed
as soon as a response is received.
empty | () | method |
public function empty(disposeChildren:Boolean = true, unloadAllContent:Boolean = false):void
Empties the LoaderMax of all its loaders and optionally disposes/unloads them.
ParametersdisposeChildren:Boolean (default = true ) — If true (the default), dispose() will be called on all loaders in the LoaderMax.
|
|
unloadAllContent:Boolean (default = false ) — If true , the content of all child loaders will be unloaded.
|
See also
getChildIndex | () | method |
public function getChildIndex(loader:LoaderCore):uint
Finds the index position of a particular loader in the LoaderMax. Index values are always zero-based, meaning the first position is 0, the second is 1, the third is 2, etc.
Parametersloader:LoaderCore — The loader whose index position should be returned
|
uint — The index position of the loader
|
See also
getChildren | () | method |
public function getChildren(includeNested:Boolean = false, omitLoaderMaxes:Boolean = false):Array
Returns and array of all child loaders inside the LoaderMax, optionally exposing more deeply nested instances as well (like loaders inside a child LoaderMax instance).
ParametersincludeNested:Boolean (default = false ) — If true , loaders that are nested inside child LoaderMax, XMLLoader, or SWFLoader instances will be included in the returned array as well. The default is false .
|
|
omitLoaderMaxes:Boolean (default = false ) — If true , no LoaderMax instances will be returned in the array; only LoaderItems like ImageLoaders, XMLLoaders, SWFLoaders, MP3Loaders, etc. The default is false .
|
Array — An array of loaders.
|
See also
getChildrenByStatus | () | method |
public function getChildrenByStatus(status:int, includeNested:Boolean = false):Array
Returns and array of child loaders that currently have a particular status
. For example,
to find all loaders inside the LoaderMax instance that are actively in the process of loading:
loader.getChildrenByStatus(LoaderStatus.LOADING, false);
status:int — Status code like LoaderStatus.READY, LoaderStatus.LOADING, LoaderStatus.COMPLETE, LoaderStatus.PAUSED, or LoaderStatus.FAILED .
|
|
includeNested:Boolean (default = false ) — If true , loaders that are nested inside other loaders (like LoaderMax instances or XMLLoaders or SWFLoaders) will be returned in the array.
|
Array — An array of loaders that match the defined status .
|
See also
getContent | () | method |
public function getContent(nameOrURL:String):*
Finds the content of a loader based on its name or url. For example:
var image:Bitmap = queue.getContent("myPhoto1");
Feel free to use the static LoaderMax.getContent()
method instead of the instance-based getContent()
method because the static one will search ALL loaders (the only exception being loaders in a different security
sandbox, like in subloaded swfs from a different domain that didn't have a crossdomain.xml file in place granting permission).
nameOrURL:String — The name or url associated with the loader whose content should be found.
|
* — The content that was loaded by the loader which varies by the type of loader:
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See also
getLoader | () | method |
public function getLoader(nameOrURL:String):*
Finds a loader based on its name or url. For example:
var loader:ImageLoader = queue.getLoader("myPhoto1");
Feel free to use the static LoaderMax.getLoader()
method instead of the instance-based getLoader()
method because the static one will search ALL loaders (the only exception being loaders in a different security
sandbox, like in subloaded swfs from a different domain that didn't have a crossdomain.xml file in place granting permission).
nameOrURL:String — The name or url associated with the loader that should be found.
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* — The loader associated with the name or url.
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See also
insert | () | method |
public function insert(loader:LoaderCore, index:uint = 999999999):LoaderCore
Inserts a loader at a particular position in the queue. Index values are zero-based just like arrays.
For example, if the LoaderMax has 10 loaders in it already and you want to insert a loader at the 3rd
position (index: 2) while moving the others back in the queue (like the way splice()
works
in arrays), you'd do:
queue.insert( new ImageLoader("img/photo.jpg"), 2);
When a new loader is added to the LoaderMax, the LoaderMax's status changes to LoaderStatus.READY
unless it is paused or disposed. If the loader is already in the queue, it will be removed first.
loader:LoaderCore — The loader to insert into the queue. It can be any loader (ImageLoader, XMLLoader, SWFLoader, MP3Loader, DataLoader, CSSLoader, another LoaderMax, etc.).
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index:uint (default = 999999999 ) — The index position at which the loader should be inserted, exactly like the way splice() works for arrays. Index values are 0-based, so the first position is 0, the second is 1, the third is 2, etc.
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LoaderCore —
The loader that was inserted
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See also
parse | () | method |
public static function parse(data:*, vars:Object = null, childrenVars:Object = null):*
Analyzes a url or array of urls and attempts to automatically create the appropriate loader(s) based
on file extension(s) in the url(s), returning either an individual loader like an ImageLoader,
SWFLoader, XMLLoader, etc or if an array is passed in, a LoaderMax will be returned containing
a child for each parsed url (or URLRequest) in the array. Arrays may also contain LoaderCore instances
(not just url Strings). For example:
data:* — A String or an array of Strings (and/or LoaderCore instances and/or URLRequest instances) to parse.
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vars:Object (default = null ) — The vars object to pass the loader's constructor. If data is an array, this vars will be passed to the LoaderMax instance that gets created, and no vars object will be passed to the child loaders that get created.
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childrenVars:Object (default = null ) — The vars object that will be passed to each child loader's constructor (only applicable when the data parameter is an array which means parse() will return a LoaderMax). For example, if you parse() and array of video urls and want autoPlay set to false for all of them, you'd do LoaderMax.parse(["1.flv","2.f4v","3.mp4"], null, {autoPlay:false}); .
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* — If data is an array, parse() will return a LoaderMax. Otherwise, it will return the appropriate loader based on the file extension found in the URL. In any case, the object returned will be a LoaderCore object (all LoaderMax loaders extend LoaderCore, so if you need to datatype your object use com.greensock.loading.core.LoaderCore ). The return value is typed as " in order to avoid compiler errors when developers forget to cast ther objects like var image:ImageLoader = LoaderMax.parse("photo.jpg") as ImageLoader
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import com.greensock.loading.*; import com.greensock.loading.core.*; import com.greensock.events.LoaderEvent; //activate the necessary loaders so that their file extensions can be recognized (do this once) LoaderMax.activate([ImageLoader, SWFLoader, XMLLoader]); //now parse a url and create the correct type of loader (an ImageLoader in this case because the file extension is ".jpg") var loader:LoaderCore = LoaderMax.parse("../img/photo1.jpg", {name:"parsedLoader", onComplete:completeHandler}); //begin loading loader.load(); function completeHandler(event:LoaderEvent):void { trace("finished loading " + event.target); }
LoaderMax.parse()
method, it will create a LoaderMax instance
and add the necessary children based on the contents of the array:import com.greensock.loading.*; import com.greensock.events.LoaderEvent; //activate the necessary loaders so that their file extensions can be recognized (do this once) LoaderMax.activate([ImageLoader, SWFLoader, XMLLoader, MP3Loader]); var urls:Array = ["img/photo1.jpg","../../xml/data.xml","swf/main.swf","http://www.greensock.com/audio/music.mp3"]; //now parse all of the urls, creating a LoaderMax that contains the correct type of loaders (an ImageLoader, XMLLoader, SWFLoader, and MP3Loader respectively) var loader:LoaderMax = LoaderMax.parse(urls, {name:"mainQueue", onComplete:completeHandler}) as LoaderMax; //begin loading loader.load(); function completeHandler(event:LoaderEvent):void { trace("finished loading " + loader.numChildren + " loaders."); }
prepend | () | method |
public function prepend(loader:LoaderCore):LoaderCore
Prepends a loader at the beginning of the queue (append()
adds the loader to the end whereas prepend()
adds it to the beginning).
loader:LoaderCore — The loader to prepend to the queue. It can be any loader (ImageLoader, XMLLoader, SWFLoader, MP3Loader, another LoaderMax, etc.).
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LoaderCore —
The loader that was prepended.
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See also
prependURLs | () | method |
public function prependURLs(prependText:String, includeNested:Boolean = false):void
Immediately prepends a value to the beginning of each child loader's url
. For example,
if the "myLoaderMax" instance contains 3 ImageLoaders with the urls "image1.jpg", "image2.jpg", and "image3.jpg"
and you'd like to add "http://www.greensock.com/images/" to the beginning of them all, you'd do:
myLoaderMax.prependURLs("http://www.greensock.com/images/", false);
Now the ImageLoader urls would be "http://www.greensock.com/images/image1.jpg", "http://www.greensock.com/images/image2.jpg",
and "http://www.greensock.com/images/image3.jpg" respectively.
prependURLs()
permanently affects each child loader's url meaning that
LoaderMax.getContent("image1.jpg")
would not find the loader whose url
is now "http://www.greensock.com/images/image1.jpg" (although you could simply use its name
instead of its url
to find it). It also means that if a single loader has been
inserted into multiple LoaderMax instances, its url
change affects them all.
prependURLs()
only affects loaders that are children of the LoaderMax when
the method is called - it does not affect loaders that are inserted later.
prependURLs()
does NOT affect any alternateURL
values that are defined
for each child loader.
prependText:String — The String that should be prepended to each child loader
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includeNested:Boolean (default = false ) — If true , loaders nested inside child LoaderMax instances will also be affected. It is false by default.
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See also
prioritize | () | method |
public static function prioritize(nameOrURL:String, loadNow:Boolean = true):LoaderCore
Immediately prioritizes a loader inside any LoaderMax instances that contain it,
forcing it to the top position in their queue and optionally calls load()
immediately as well. If one of its parent LoaderMax instances is currently loading a
different loader, that one will be temporarily cancelled.
By contrast, when load()
is called, it doesn't change the loader's position/index
in any LoaderMax queues. For example, if a LoaderMax is working on loading the first object in
its queue, you can call load() on the 20th item and it will honor your request without
changing its index in the queue. prioritize()
, however, affects the position
in the queue and optionally loads it immediately as well.
So even if your LoaderMax hasn't begun loading yet, you could prioritize(false)
a loader and it will rise to the top of all LoaderMax instances to which it belongs, but not
start loading yet. If the goal is to load something immediately, you can just use the
load()
method.
For example, to immediately prioritize the loader named "myPhoto1":
LoaderMax.prioritize("myPhoto1");
nameOrURL:String — The name or url associated with the loader that should be prioritized
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loadNow:Boolean (default = true ) — If true (the default), the loader will start loading immediately (otherwise it is simply placed at the top the queue in any LoaderMax instances to which it belongs).
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LoaderCore —
The loader that was prioritized. If no loader was found, null is returned.
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remove | () | method |
public function remove(loader:LoaderCore):void
Removes a loader from the LoaderMax.
Parametersloader:LoaderCore — The loader to remove from the LoaderMax
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See also
replaceURLText | () | method |
public function replaceURLText(fromText:String, toText:String, includeNested:Boolean = false):void
Immediately replaces a certain substring in each child loader's url
with another string,
making it simple to do something like change "{imageDirectory}image1.jpg"
to
"http://www.greensock.com/images/image1.jpg"
. For example,
if the "myLoaderMax" instance contains 3 ImageLoaders with the urls "{imageDirectory}image1.jpg",
"{imageDirectory}image2.jpg",
and "{imageDirectory}image3.jpg"
and you'd like to replace {imageDirectory}
with http://www.greensock.com/images/
you'd do:
myLoaderMax.replaceURLText("{imageDirectory}", "http://www.greensock.com/images/", false);
Now the ImageLoader urls would be "http://www.greensock.com/images/image1.jpg", "http://www.greensock.com/images/image2.jpg",
and "http://www.greensock.com/images/image3.jpg" respectively.
replaceURLText()
permanently affects each child loader's url
meaning that
LoaderMax.getContent("image1.jpg")
would not find the loader whose url
is now "http://www.greensock.com/images/image1.jpg" (although you could simply use its name
instead of its url
to find it). It also means that if a single loader has been
inserted into multiple LoaderMax instances, its url
change affects them all.
replaceURLText()
only affects loaders that are children of the LoaderMax when
the method is called - it does not affect loaders that are inserted later.
replaceURLText()
does affect alternateURL
values for child loaders.
fromText:String — The old String that should be replaced in each child loader.
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toText:String — The new String that should replace the fromText .
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includeNested:Boolean (default = false ) — If true , loaders nested inside child LoaderMax instances will also be affected. It is false by default.
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See also
childCancel | event |
com.greensock.events.LoaderEvent
Dispatched when any child of the LoaderMax instance dispatches a CANCEL event which could occur when another child is prioritized in the queue or when the LoaderMax is canceled while loading the child. CHILD_CANCEL can be dispatched even if the LoaderMax itself isn't in the process of loading (because load() or prioritize() could have been called directly on a child loader)
childComplete | event |
com.greensock.events.LoaderEvent
Dispatched when any child of the LoaderMax instance completes. So if a LoaderMax contains 5 loaders, the CHILD_COMPLETE event will be dispatched 5 times during the course of the LoaderMax's load. This can occur even if the LoaderMax itself isn't in the process of loading (because load() or prioritize() could have been called directly on a child loader)
childFail | event |
com.greensock.events.LoaderEvent
Dispatched when any child of the LoaderMax instance fails to load. This occurs even if the LoaderMax itself isn't in the process of loading (because load() or prioritize() could have been called directly on a child loader)
childOpen | event |
com.greensock.events.LoaderEvent
Dispatched when any child of the LoaderMax instance starts loading. So if a LoaderMax contains 5 loaders, the CHILD_OPEN event will be dispatched 5 times during the course of the LoaderMax's load. This can occur even if the LoaderMax itself isn't in the process of loading (because load() or prioritize() could have been called directly on a child loader)
childProgress | event |
com.greensock.events.LoaderEvent
Dispatched when any child of the LoaderMax instance dispatches a PROGRESS event. This can occur even if the LoaderMax itself isn't in the process of loading (because load() or prioritize() could have been called directly on a child loader)
httpStatus | event |
com.greensock.events.LoaderEvent
Dispatched when any child of the LoaderMax instance dispatches an HTTP_STATUS event. This can occur even if the LoaderMax itself isn't in the process of loading (because load() or prioritize() could have been called directly on a child loader)
ioError | event |
com.greensock.events.LoaderEvent
Dispatched when any child of the LoaderMax instance dispatches an IO_ERROR event. This can occur even if the LoaderMax itself isn't in the process of loading (because load() or prioritize() could have been called directly on a child loader)
scriptAccessDenied | event |
com.greensock.events.LoaderEvent
Dispatched when any child of the LoaderMax instance dispatches a SCRIPT_ACCESS_DENIED event. This can occur even if the LoaderMax itself isn't in the process of loading (because load() or prioritize() could have been called directly on a child loader)
securityError | event |
com.greensock.events.LoaderEvent
Dispatched when any child of the LoaderMax instance dispatches a SECURITY_ERROR event. This can occur even if the LoaderMax itself isn't in the process of loading (because load() or prioritize() could have been called directly on a child loader)