Package | com.greensock.loading |
Class | public class SWFLoader |
Inheritance | SWFLoader DisplayObjectLoader LoaderItem LoaderCore flash.events.EventDispatcher |
requireWithRoot
vars property set to that swf's root
. If it finds any,
it will factor those loaders' progress into its own progress and not dispatch its
COMPLETE
event until the nested loaders have finished. content
refers to a ContentDisplay
(a Sprite) that
is created immediately so that you can position/scale/rotate it or add ROLL_OVER/ROLL_OUT/CLICK listeners
before (or while) the swf loads. Use the SWFLoader's content
property to get the ContentDisplay
Sprite, or use the rawContent
property to get the actual root of the loaded swf file itself.
If a container
is defined in the vars
object, the ContentDisplay will
immediately be added to that container). width
and height
, it will draw a rectangle
in the ContentDisplay so that interactive events fire appropriately (rollovers, etc.) and width/height/bounds
get reported accurately. This rectangle is invisible by default, but you can control its color and alpha
with the bgColor
and bgAlpha
properties. When the swf loads, it will be
added to the ContentDisplay at index 0 with addChildAt()
and scaled to fit the width/height according to
the scaleMode
. These are all optional features - you do not need to define a
width
or height
in which case the swf will load at its native size.
See the list below for all the special properties that can be passed through the vars
parameter but don't let the list overwhelm you - these are all optional and they are intended to make
your job as a developer much easier.LoaderEvent.SCRIPT_ACCESS_DENIED
event will be dispatched and the scriptAccessDenied
property of the SWFLoader will be set to true
. You can check this value before performing any restricted operations on the content like BitmapData.draw().Loader
instance will be added to the ContentDisplay
Sprite instead of the swf's root
.getClass()
and getSWFChild()
methods will always return null
.draw()
will not be able to be performed on the swf.AVM1Movie
(built in AS1 or AS2), scriptAccessDenied
will be true
and a Loader
instance will be added to the content
Sprite instead of the swf's root
. AllowScriptAccess
to "always"
flash.system.Security.allowDomain("*");
vars
parameter which can be either a generic object or an SWFLoaderVars
object:LoaderMax.getLoader()
or LoaderMax.getContent()
methods. This name is also applied to the Sprite that is created to hold the swf (The SWFLoader's content
refers to this Sprite). Each loader's name should be unique. If you don't define one, a unique name will be created automatically, like "loader21".content
Sprite should be added immediately.ContentDisplay
's width
property (applied before rotation, scaleX, and scaleY).ContentDisplay
's height
property (applied before rotation, scaleX, and scaleY).true
, the registration point will be placed in the center of the ContentDisplay
Sprite which can be useful if, for example, you want to animate its scale and have it grow/shrink from its center.width
and height
are defined, the scaleMode
controls how the loaded swf will be scaled to fit the area. The following values are recognized (you may use the com.greensock.layout.ScaleMode
constants if you prefer):
"stretch"
(the default) - The swf will fill the width/height exactly."proportionalInside"
- The swf will be scaled proportionally to fit inside the area defined by the width/height"proportionalOutside"
- The swf will be scaled proportionally to completely fill the area, allowing portions of it to exceed the bounds defined by the width/height."widthOnly"
- Only the width of the swf will be adjusted to fit."heightOnly"
- Only the height of the swf will be adjusted to fit."none"
- No scaling of the swf will occur.width
and height
are defined, the hAlign
determines how the swf is horizontally aligned within that area. The following values are recognized (you may use the com.greensock.layout.AlignMode
constants if you prefer):
"center"
(the default) - The swf will be centered horizontally in the area"left"
- The swf will be aligned with the left side of the area"right"
- The swf will be aligned with the right side of the areawidth
and height
are defined, the vAlign
determines how the swf is vertically aligned within that area. The following values are recognized (you may use the com.greensock.layout.AlignMode
constants if you prefer):
"center"
(the default) - The swf will be centered vertically in the area"top"
- The swf will be aligned with the top of the area"bottom"
- The swf will be aligned with the bottom of the areawidth
and height
are defined, setting crop
to true
will cause the swf to be cropped within that area (by applying a scrollRect
for maximum performance) based on its native size (not the bounding box of the swf's current contents). This is typically useful when the scaleMode
is "proportionalOutside"
or "none"
or when the swf contains objects that are positioned off-stage. Any parts of the swf that exceed the dimensions defined by width
and height
are visually chopped off. Use the hAlign
and vAlign
special properties to control the vertical and horizontal alignment within the cropped area.ContentDisplay
's x
property (for positioning on the stage).ContentDisplay
's y
property (for positioning on the stage).ContentDisplay
's scaleX
property.ContentDisplay
's scaleY
property.ContentDisplay
's rotation
property.ContentDisplay
's alpha
property.ContentDisplay
's visible
property.ContentDisplay
's blendMode
property.autoPlay
is true
(the default), the swf will begin playing immediately when the INIT
event fires. To prevent this behavior, set autoPlay
to false
which will also mute the swf until the SWFLoader completes.width
and height
are defined, a rectangle will be drawn inside the ContentDisplay
Sprite immediately in order to ease the development process. It is transparent by default, but you may define a bgAlpha
if you prefer.width
and height
are defined.LoaderContext
object. The default context is null when running locally and new LoaderContext(true, new ApplicationDomain(ApplicationDomain.currentDomain), SecurityDomain.currentDomain)
when running remotely in order to avoid common security sandbox errors (see Adobe's LoaderContext documentation for details and precautions). Please make sure that if you load swfs from another domain that you have a crossdomain.xml file installed on that remote server that grants your swf access rights (see Adobe's docs for crossdomain.xml details). Again, if you want to impose security restrictions on the loaded swf, please define your own LoaderContext.requireWithRoot
parameter set to that swf's root
will be integrated into the SWFLoader's overall progress. The SWFLoader's COMPLETE
event won't fire until all such loaders are also complete. If you prefer NOT to integrate the subloading loaders into the SWFLoader's overall progress, set integrateProgress
to false
.alternateURL
, the loader will initially try to load from its original url
and if it fails, it will automatically (and permanently) change the loader's url
to the alternateURL
and try again. Think of it as a fallback or backup url
. It is perfectly acceptable to use the same alternateURL
for multiple loaders (maybe a default image for various ImageLoaders for example).noCache
is true
, a "cacheBusterID" parameter will be appended to the url with a random set of numbers to prevent caching (don't worry, this info is ignored when you getLoader()
or getContent()
by url and when you're running locally)bytesTotal
is set to the estimatedBytes
value (or LoaderMax.defaultEstimatedBytes
if one isn't defined). Then, when the swf initializes and has been analyzed enough to determine the size of any nested loaders that were found inside the swf with their requireWithRoot
set to that swf's root
, it will adjust the bytesTotal
accordingly. Setting estimatedBytes
is optional, but it provides a way to avoid situations where the progress
and bytesTotal
values jump around as SWFLoader recognizes nested loaders in the swf and audits their size. The estimatedBytes
value should include all nested loaders as well, so if your swf file itself is 2000 bytes and it has 3 nested ImageLoaders, each loading a 2000-byte image, your SWFLoader's estimatedBytes
should be 8000. The more accurate the value, the more accurate the loaders' overall progress will be.requireWithRoot
property to your swf's root
. For example, var loader:SWFLoader = new SWFLoader("subload.swf", {name:"subloadSWF", requireWithRoot:this.root});
autoDispose
is true
, the loader will be disposed immediately after it completes (it calls the dispose()
method internally after dispatching its COMPLETE
event). This will remove any listeners that were defined in the vars object (like onComplete, onProgress, onError, onInit). Once a loader is disposed, it can no longer be found with LoaderMax.getLoader()
or LoaderMax.getContent()
- it is essentially destroyed but its content is not unloaded (you must call unload()
or dispose(true)
to unload its content). The default autoDispose
value is false
.
LoaderEvent.OPEN
events which are dispatched when the loader begins loading. Make sure your onOpen function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.INIT
events which are called when the swf has streamed enough of its content to render the first frame and determine if there are any required LoaderMax-related loaders recognized. It also adds the swf to the ContentDisplay Sprite at this point. Make sure your onInit function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.PROGRESS
events which are dispatched whenever the bytesLoaded
changes. Make sure your onProgress function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). You can use the LoaderEvent's target.progress
to get the loader's progress value or use its target.bytesLoaded
and target.bytesTotal
.LoaderEvent.COMPLETE
events which are dispatched when the loader has finished loading successfully. Make sure your onComplete function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.CANCEL
events which are dispatched when loading is aborted due to either a failure or because another loader was prioritized or cancel()
was manually called. Make sure your onCancel function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.ERROR
events which are dispatched whenever the loader experiences an error (typically an IO_ERROR or SECURITY_ERROR). An error doesn't necessarily mean the loader failed, however - to listen for when a loader fails, use the onFail
special property. Make sure your onError function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.FAIL
events which are dispatched whenever the loader fails and its status
changes to LoaderStatus.FAILED
. Make sure your onFail function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.IO_ERROR
events which will also call the onError handler, so you can use that as more of a catch-all whereas onIOError
is specifically for LoaderEvent.IO_ERROR events. Make sure your onIOError function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.HTTP_STATUS
events. Make sure your onHTTPStatus function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). You can determine the httpStatus code using the LoaderEvent's target.httpStatus
(LoaderItems keep track of their httpStatus
when possible, although certain environments prevent Flash from getting httpStatus information).LoaderEvent.SECURITY_ERROR
events which onError handles as well, so you can use that as more of a catch-all whereas onSecurityError is specifically for SECURITY_ERROR events. Make sure your onSecurityError function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderMax.SCRIPT_ACCESS_DENIED
events which occur when the swf is loaded from another domain and no crossdomain.xml is in place to grant full script access for things like BitmapData manipulation or integration of LoaderMax data inside the swf, etc. You can also check the scriptAccessDenied
property after the swf has loaded. Make sure your function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.CHILD_OPEN
events which are dispatched each time any nested LoaderMax-related loaders (active ones that the SWFLoader found inside the subloading swf that had their requireWithRoot
set to its root
) begins loading. Make sure your onChildOpen function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.CHILD_PROGRESS
events which are dispatched each time any nested LoaderMax-related loaders (active ones that the SWFLoader found inside the subloading swf that had their requireWithRoot
set to its root
) dispatches a PROGRESS
event. To listen for changes in the SWFLoader's overall progress, use the onProgress
special property instead. You can use the LoaderEvent's target.progress
to get the child loader's progress value or use its target.bytesLoaded
and target.bytesTotal
. The LoaderEvent's currentTarget
refers to the SWFLoader, so you can check its overall progress with the LoaderEvent's currentTarget.progress
. Make sure your onChildProgress function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.CHILD_COMPLETE
events which are dispatched each time any nested LoaderMax-related loaders (active ones that the SWFLoader found inside the subloading swf that had their requireWithRoot
set to its root
) finishes loading successfully. Make sure your onChildComplete function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.CHILD_CANCEL
events which are dispatched each time loading is aborted on any nested LoaderMax-related loaders (active ones that the SWFLoader found inside the subloading swf that had their requireWithRoot
set to its root
) due to either an error or because another loader was prioritized in the queue or because cancel()
was manually called on the child loader. Make sure your onChildCancel function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).LoaderEvent.CHILD_FAIL
events which are dispatched each time any nested LoaderMax-related loaders (active ones that the SWFLoader found inside the subloading swf that had their requireWithRoot
set to its root
) fails (and its status
chances to LoaderStatus.FAILED
). Make sure your onChildFail function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).SWFLoaderVars
instance
instead of a generic object to define your vars
is a bit more verbose but provides
code hinting and improved debugging because it enforces strict data typing. Use whichever one you prefer.content
data type: com.greensock.loading.display.ContentDisplay
(a Sprite).
When the swf has finished loading, the rawContent
will be added to the ContentDisplay
Sprite at index 0 using addChildAt()
. rawContent
refers to the loaded swf's root
unless unless script access is denied in which case it will be a flash.display.Loader
(to avoid security errors).import com.greensock.*; import com.greensock.loading.*; //create a SWFLoader that will add the content to the display list at position x:50, y:100 when it has loaded: var loader:SWFLoader = new SWFLoader("swf/main.swf", {name:"mainSWF", container:this, x:50, y:100, onInit:initHandler, estimatedBytes:9500}); //begin loading loader.load(); function initHandler(event:LoaderEvent):void { //fade the swf in as soon as it inits TweenLite.from(event.target.content, 1, {alpha:0}); //get a MovieClip named "phoneAnimation_mc" that's on the root of the subloaded swf var mc:DisplayObject = loader.getSWFChild("phoneAnimation_mc"); //find the "com.greensock.TweenLite" class that's inside the subloaded swf var tweenClass:Class = loader.getClass("com.greensock.TweenLite"); } //Or you could put the SWFLoader into a LoaderMax. Create one first... var queue:LoaderMax = new LoaderMax({name:"mainQueue", onProgress:progressHandler, onComplete:completeHandler, onError:errorHandler}); //append the SWFLoader and several other loaders queue.append( loader ); queue.append( new XMLLoader("xml/doc.xml", {name:"xmlDoc", estimatedBytes:425}) ); queue.append( new ImageLoader("img/photo1.jpg", {name:"photo1", estimatedBytes:3500}) ); //start loading queue.load(); function progressHandler(event:LoaderEvent):void { trace("progress: " + event.target.progress); } function completeHandler(event:LoaderEvent):void { trace(event.target + " is complete!"); } function errorHandler(event:LoaderEvent):void { trace("error occured with " + event.target + ": " + event.text); }
See also
Method | Defined by | ||
---|---|---|---|
SWFLoader(urlOrRequest:*, vars:Object = null)
Constructor
| SWFLoader | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
| LoaderCore | ||
auditSize():void
Attempts loading just enough of the content to accurately determine the
bytesTotal
in order to improve the accuracy of the progress property. | LoaderItem | ||
cancel():void
If the loader is currently loading (
status is LoaderStatus.LOADING ), it will be canceled
immediately and its status will change to LoaderStatus.READY . | LoaderCore | ||
dispose(flushContent:Boolean = false):void
Disposes of the loader and releases it internally for garbage collection.
| LoaderCore | ||
getClass(className:String):Class
Searches the loaded swf (and any of its subloaded swfs that were loaded using SWFLoader) for a particular
class by name.
| SWFLoader | ||
getSWFChild(name:String):DisplayObject
Finds a DisplayObject that's on the
root of the loaded SWF by name. | SWFLoader | ||
load(flushContent:Boolean = false):void
Loads the loader's content, optionally flushing any previously loaded content first.
| LoaderCore | ||
pause():void
Pauses the loader immediately.
| LoaderCore | ||
prioritize(loadNow:Boolean = true):void
Immediately prioritizes the loader inside any LoaderMax instances that contain it,
forcing it to the top position in their queue and optionally calls
load()
immediately as well. | LoaderCore | ||
resume():void
Unpauses the loader and resumes loading immediately.
| LoaderCore | ||
toString():String
Returns information about the loader, like its type, its
name , and its url (if it has one). | LoaderCore | ||
unload():void
Removes any content that was loaded and sets
bytesLoaded back to zero. | LoaderCore |
Event | Summary | Defined by | ||
---|---|---|---|---|
Dispatched when the loader is canceled while loading which can occur either because of a failure or when a sibling loader is prioritized in a LoaderMax queue. | LoaderCore | |||
Dispatched when any loader that the SWFLoader discovered in the subloaded swf dispatches a CANCEL event. | SWFLoader | |||
Dispatched when any loader that the SWFLoader discovered in the subloaded swf dispatches a COMPLETE event. | SWFLoader | |||
Dispatched when any loader that the SWFLoader discovered in the subloaded swf dispatches a FAIL event. | SWFLoader | |||
Dispatched when any loader that the SWFLoader discovered in the subloaded swf dispatches an OPEN event. | SWFLoader | |||
Dispatched when any loader that the SWFLoader discovered in the subloaded swf dispatches a PROGRESS event. | SWFLoader | |||
Dispatched when the loader completes. | LoaderCore | |||
Dispatched when the loader experiences some type of error, like a SECURITY_ERROR or IO_ERROR. | LoaderCore | |||
Dispatched when the loader fails. | LoaderCore | |||
Dispatched when the loader's httpStatus value changes. | SWFLoader | |||
Dispatched when the loader experiences an IO_ERROR while loading or auditing its size. | LoaderItem | |||
Dispatched when the loader starts loading. | LoaderCore | |||
Dispatched each time the bytesLoaded value changes while loading (indicating progress). | LoaderCore | |||
Dispatched when the loader is denied script access to the swf which can happen if it is loaded from another domain and there's no crossdomain.xml file in place. | SWFLoader | |||
Dispatched when the loader experiences a SECURITY_ERROR while loading or auditing its size. | SWFLoader |
SWFLoader | () | constructor |
public function SWFLoader(urlOrRequest:*, vars:Object = null)
Constructor
ParametersurlOrRequest:* — The url (String ) or URLRequest from which the loader should get its content
|
|
vars:Object (default = null ) — An object containing optional configuration details. For example: new SWFLoader("swf/main.swf", {name:"main", container:this, x:100, y:50, alpha:0, autoPlay:false, onComplete:completeHandler, onProgress:progressHandler}) .The following special properties can be passed into the constructor via the vars parameter
which can be either a generic object or an SWFLoaderVars object:
|
See also
getClass | () | method |
public function getClass(className:String):Class
Searches the loaded swf (and any of its subloaded swfs that were loaded using SWFLoader) for a particular
class by name. For example, if the swf contains a class named "com.greensock.TweenLite", you can get a
reference to that class like:
var tweenLite:Class = loader.getClass("com.greensock.TweenLite");
//then you can create an instance of TweenLite like:
var tween:Object = new tweenLite(mc, 1, {x:100});
className:String — The full name of the class, like "com.greensock.TweenLite".
|
Class — The class associated with the className
|
getSWFChild | () | method |
public function getSWFChild(name:String):DisplayObject
Finds a DisplayObject that's on the root
of the loaded SWF by name. For example,
you could put a MovieClip with an instance name of "phoneAnimation_mc" on the stage (along with
any other objects of course) and then when you load that swf you could use
loader.getSWFChild("phoneAnimation_mc")
to get that MovieClip. It would be
similar to doing (loader.rawContent as DisplayObjectContainer).getChildByName("phoneAnimation_mc")
but in a more concise way that doesn't require checking to see if the rawContent is null. getSWFChild()
will return null
if the content hasn't loaded yet or if scriptAccessDenied
is true
.
name:String — The name of the child DisplayObject that is located at the root of the swf.
|
DisplayObject — The DisplayObject with the specified name. Returns null if the content hasn't loaded yet or if scriptAccessDenied is true .
|
childCancel | event |
com.greensock.events.LoaderEvent
Dispatched when any loader that the SWFLoader discovered in the subloaded swf dispatches a CANCEL event.
childComplete | event |
com.greensock.events.LoaderEvent
Dispatched when any loader that the SWFLoader discovered in the subloaded swf dispatches a COMPLETE event.
childFail | event |
com.greensock.events.LoaderEvent
Dispatched when any loader that the SWFLoader discovered in the subloaded swf dispatches a FAIL event.
childOpen | event |
com.greensock.events.LoaderEvent
Dispatched when any loader that the SWFLoader discovered in the subloaded swf dispatches an OPEN event.
childProgress | event |
com.greensock.events.LoaderEvent
Dispatched when any loader that the SWFLoader discovered in the subloaded swf dispatches a PROGRESS event.
httpStatus | event |
com.greensock.events.LoaderEvent
Dispatched when the loader's httpStatus
value changes.
scriptAccessDenied | event |
com.greensock.events.LoaderEvent
Dispatched when the loader is denied script access to the swf which can happen if it is loaded from another domain and there's no crossdomain.xml file in place.
securityError | event |
com.greensock.events.LoaderEvent
Dispatched when the loader experiences a SECURITY_ERROR while loading or auditing its size.