| Package | com.greensock.loading |
| Class | public class DataLoader |
| Inheritance | DataLoader LoaderItem LoaderCore flash.events.EventDispatcher |
| Subclasses | CSSLoader, XMLLoader |
format vars property is "text", the content will be a String containing the text of the loaded file.format vars property is "binary", the content will be a ByteArray object containing the raw binary data.format vars property is "variables", the content will be a URLVariables object containing the URL-encoded variablesvars
parameter which can be either a generic object or a DataLoaderVars object:LoaderMax.getLoader() or LoaderMax.getContent() methods or traced at any time. Each loader's name should be unique. If you don't define one, a unique name will be created automatically, like "loader21"."text"), raw binary data ("binary"), or URL-encoded variables ("variables"). alternateURL, the loader will initially try to load from its original url and if it fails, it will automatically (and permanently) change the loader's url to the alternateURL and try again. Think of it as a fallback or backup url. It is perfectly acceptable to use the same alternateURL for multiple loaders (maybe a default image for various ImageLoaders for example).true, a "cacheBusterID" parameter will be appended to the url with a random set of numbers to prevent caching (don't worry, this info is ignored when you LoaderMax.getLoader() or LoaderMax.getContent() by url or when you're running locally)bytesTotal is set to the estimatedBytes value (or LoaderMax.defaultEstimatedBytes if one isn't defined). Then, when the loader begins loading and it can accurately determine the bytesTotal, it will do so. Setting estimatedBytes is optional, but the more accurate the value, the more accurate your loaders' overall progress will be initially. If the loader is inserted into a LoaderMax instance (for queue management), its auditSize feature can attempt to automatically determine the bytesTotal at runtime (there is a slight performance penalty for this, however - see LoaderMax's documentation for details).requireWithRoot property to your swf's root. For example, var loader:DataLoader = new DataLoader("text.txt", {name:"myText", requireWithRoot:this.root});autoDispose is true, the loader will be disposed immediately after it completes (it calls the dispose() method internally after dispatching its COMPLETE event). This will remove any listeners that were defined in the vars object (like onComplete, onProgress, onError, onInit). Once a loader is disposed, it can no longer be found with LoaderMax.getLoader() or LoaderMax.getContent() - it is essentially destroyed but its content is not unloaded (you must call unload() or dispose(true) to unload its content). The default autoDispose value is false.
LoaderEvent.OPEN events which are dispatched when the loader begins loading. Make sure your onOpen function accepts a single parameter of type LoaderEvent (com.greensock.events.LoaderEvent).LoaderEvent.PROGRESS events which are dispatched whenever the bytesLoaded changes. Make sure your onProgress function accepts a single parameter of type LoaderEvent (com.greensock.events.LoaderEvent). You can use the LoaderEvent's target.progress to get the loader's progress value or use its target.bytesLoaded and target.bytesTotal.LoaderEvent.COMPLETE events which are dispatched when the loader has finished loading successfully. Make sure your onComplete function accepts a single parameter of type LoaderEvent (com.greensock.events.LoaderEvent).LoaderEvent.CANCEL events which are dispatched when loading is aborted due to either a failure or because another loader was prioritized or cancel() was manually called. Make sure your onCancel function accepts a single parameter of type LoaderEvent (com.greensock.events.LoaderEvent).LoaderEvent.ERROR events which are dispatched whenever the loader experiences an error (typically an IO_ERROR or SECURITY_ERROR). An error doesn't necessarily mean the loader failed, however - to listen for when a loader fails, use the onFail special property. Make sure your onError function accepts a single parameter of type LoaderEvent (com.greensock.events.LoaderEvent).LoaderEvent.FAIL events which are dispatched whenever the loader fails and its status changes to LoaderStatus.FAILED. Make sure your onFail function accepts a single parameter of type LoaderEvent (com.greensock.events.LoaderEvent).LoaderEvent.IO_ERROR events which will also call the onError handler, so you can use that as more of a catch-all whereas onIOError is specifically for LoaderEvent.IO_ERROR events. Make sure your onIOError function accepts a single parameter of type LoaderEvent (com.greensock.events.LoaderEvent).LoaderEvent.HTTP_STATUS events. Make sure your onHTTPStatus function accepts a single parameter of type LoaderEvent (com.greensock.events.LoaderEvent). You can determine the httpStatus code using the LoaderEvent's target.httpStatus (LoaderItems keep track of their httpStatus when possible, although certain environments prevent Flash from getting httpStatus information).DataLoaderVars instance
instead of a generic object to define your vars is a bit more verbose but provides
code hinting and improved debugging because it enforces strict data typing. Use whichever one you prefer.
import com.greensock.loading.*;
import com.greensock.events.LoaderEvent;
import flash.utils.ByteArray;
import flash.net.URLVariables;
//create a DataLoader for loading text (the default format)
var loader:DataLoader = new DataLoader("assets/data.txt", {name:"myText", requireWithRoot:this.root, estimatedBytes:900});
//start loading
loader.load();
//Or you could put the DataLoader into a LoaderMax. Create one first...
var queue:LoaderMax = new LoaderMax({name:"mainQueue", onProgress:progressHandler, onComplete:completeHandler, onError:errorHandler});
//append the DataLoader and several other loaders
queue.append( loader );
queue.append( new DataLoader("assets/variables.txt", {name:"myVariables", format:"variables"}) );
queue.append( new DataLoader("assets/image1.png", {name:"myBinary", format:"binary", estimatedBytes:3500}) );
//start loading the LoaderMax queue
queue.load();
function progressHandler(event:LoaderEvent):void {
trace("progress: " + event.target.progress);
}
function completeHandler(event:LoaderEvent):void {
var text:String = LoaderMax.getContent("myText");
var variables:URLVariables = LoaderMax.getContent("myVariables");
var binary:ByteArray = LoaderMax.getContent("myBinary");
trace("complete. myText: " + text + ", myVariables.var1: " + variables.var1 + ", myBinary.length: " + binary.length);
}
function errorHandler(event:LoaderEvent):void {
trace("error occured with " + event.target + ": " + event.text);
}
See also
| Method | Defined by | ||
|---|---|---|---|
|
DataLoader(urlOrRequest:*, vars:Object = null)
Constructor
| DataLoader | ||
![]() |
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
| LoaderCore | |
![]() |
auditSize():void
Attempts loading just enough of the content to accurately determine the
bytesTotal
in order to improve the accuracy of the progress property. | LoaderItem | |
![]() |
cancel():void
If the loader is currently loading (
status is LoaderStatus.LOADING), it will be canceled
immediately and its status will change to LoaderStatus.READY. | LoaderCore | |
![]() |
dispose(flushContent:Boolean = false):void
Disposes of the loader and releases it internally for garbage collection.
| LoaderCore | |
![]() |
load(flushContent:Boolean = false):void
Loads the loader's content, optionally flushing any previously loaded content first.
| LoaderCore | |
![]() |
pause():void
Pauses the loader immediately.
| LoaderCore | |
![]() |
prioritize(loadNow:Boolean = true):void
Immediately prioritizes the loader inside any LoaderMax instances that contain it,
forcing it to the top position in their queue and optionally calls
load()
immediately as well. | LoaderCore | |
![]() |
resume():void
Unpauses the loader and resumes loading immediately.
| LoaderCore | |
![]() |
toString():String
Returns information about the loader, like its type, its
name, and its url (if it has one). | LoaderCore | |
![]() |
unload():void
Removes any content that was loaded and sets
bytesLoaded back to zero. | LoaderCore | |
| Event | Summary | Defined by | ||
|---|---|---|---|---|
![]() | Dispatched when the loader is canceled while loading which can occur either because of a failure or when a sibling loader is prioritized in a LoaderMax queue. | LoaderCore | ||
![]() | Dispatched when the loader completes. | LoaderCore | ||
![]() | Dispatched when the loader experiences some type of error, like a SECURITY_ERROR or IO_ERROR. | LoaderCore | ||
![]() | Dispatched when the loader fails. | LoaderCore | ||
Dispatched when the loader's httpStatus value changes. | DataLoader | |||
![]() | Dispatched when the loader experiences an IO_ERROR while loading or auditing its size. | LoaderItem | ||
![]() | Dispatched when the loader starts loading. | LoaderCore | ||
![]() | Dispatched each time the bytesLoaded value changes while loading (indicating progress). | LoaderCore | ||
| Dispatched when the loader experiences a SECURITY_ERROR while loading or auditing its size. | DataLoader | |||
| DataLoader | () | constructor |
public function DataLoader(urlOrRequest:*, vars:Object = null)Constructor
ParametersurlOrRequest:* — The url (String) or URLRequest from which the loader should get its content.
|
|
vars:Object (default = null) — An object containing optional configuration details. For example: new DataLoader("text/data.txt", {name:"data", onComplete:completeHandler, onProgress:progressHandler}).The following special properties can be passed into the constructor via the vars parameter
which can be either a generic object or a DataLoaderVars object:
|
See also
| httpStatus | event |
com.greensock.events.LoaderEvent
Dispatched when the loader's httpStatus value changes.
| securityError | event |
com.greensock.events.LoaderEvent
Dispatched when the loader experiences a SECURITY_ERROR while loading or auditing its size.